A modular toolkit for embodied worlds
VRF
Build the body. Give it a world.
Pick the capabilities you need—movement, physical interaction, vehicles, intelligence, hands, tools—and compose them into your own Unreal experience.
- 11pack lanes
- 3on Fab now
- 59media references
Pack constellationOne body. Many ways to build.
Choose your capability
Build one part—or the whole body.
Every pack has a job of its own. Scan the features, choose a direction, then move deeper into each paid pack below.
No packs match this view.
Drag, swipe, use the arrow keys, or choose the controls to move through the family.
Seven chapters
Meet the body, one system at a time.
Each chapter unfolds in three beats: identity, experience, and the capability you can carry into your own project.
The short version
What is VRF?
A compact audio tour of the packs, how they fit together, and where the ecosystem is heading.
Start with the experience
What do you want to make?
An embodied VR experience
Start with locomotion, a tracked body, headset, and controllers.
Explore Movement → 02Physical tools and equipment
Add hands-on interactions, two-handed objects, and responsive equipment.
Explore Weapons → 03A driveable world
Build around seats, physical controls, cameras, occupants, and vehicles.
Explore Vehicles → 04A complete connected world
Compose the packs, then prepare what you build to travel farther.
Explore the Bundle →See it in motion
The systems make sense when they move.
Build with company
Questions belong in the room.
Each published pack has a direct Discord door. Product videos and the media library remain open while the broader community home is rebuilt.



